Sunday, May 17, 2009

Last sprint to the finish

We are now at the end of our project and everyone is working very hard to finish the project.
At the rate we are going now it looks like we will make it on time, things are starting to come together and looking good.

Wednesday, May 13, 2009

It started with a blue screen

Today i completed a scene (for now, might need to do some changes).
Here is preview and a picture of the scene:

Here is another scene i finished, aleksander is going to make the fuel line rip and lots of stuff happens. not much trouble animating this, everyone liked my first animation on this so i finished it pretty fast.

Tuesday, May 12, 2009

Its a good day.

today i blocked out a new animation, this is just an overdone version of it.


And here i made the first half of the nest animation from scratch because my group wanted him to run and jump on the edge of the nest and then jump into the air and thats when the second half of the animation kicks in.

Thursday, May 7, 2009

Working on my animation

Im going to finish the first half of my dragon scene before i finish the second half, im going to put up some previews of the first half soon, and hopefully it will be finished early next week.

Tuesday, May 5, 2009

More flying

Today i have fixed a couple of things on the animation, (like the wings).
Still not 100% finished tho, so im going to work on it a little bit more and then ill start fixing the first half of the animation. (the part with the eggs).

I still havnt combined the animations but this one is nearly finished, i ended up speeding things up in the finished version to make it look more fast paced.

Monday, May 4, 2009

New flying animation

Here is an updated flying animation, still some work to do.
(don't mind the wings, still haven't fixed them)

This is the animation we ended up using in the final, with a few finishing touches ofcourse.
When i combined the first half with this half i had alot of troubles with the rig jumping around and sliding places i didnt want it too. Aleksander helped me out with that in the end and we fixed it.